
La nouvelle mise à jour de CS:S inclus [i]enfin[/i] une map officielle manquante (de plus) qu'est de_nuke et corrige de nombreux bugs de jeu et de comportement des bots.
[img]http://dafun.free.Fr/img/captures/de_nuke0002.jpg[/img] [img]http://dafun.free.Fr/img/captures/de_nuke0005.jpg[/img] [img]http://dafun.free.Fr/img/captures/de_nuke0007.jpg[/img]
[img]http://dafun.free.Fr/img/captures/de_nuke0013.jpg[/img] [img]http://dafun.free.Fr/img/captures/de_nuke0014.jpg[/img]
[quote="news en vo"]Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
New Map
* Added de_nuke with High Dynamic Range (HDR) lighting
Counter-Strike: Source Enhancements and Bug Fixes
* The Bomb (C4) can no longer be planted on breakables, movable physics props, or other players
* Fixed problem where players were not always “grabbing onto” ladders that were approached from above
* Crouching while traversing a ladder reduces the player’s speed (matches CS 1.6 behavior)
* Improved door logic to prevent doors from opening into the player using them
* View-smoothing is now done when going down stairs as well as up
* Bomb-related sounds play for everyone correctly now (not just the bomb-planter)
* First-person spectators are blinded and deafened just like the person they are observing
* Fixed incorrect bullet penetration calculation through concrete+grate materials
* Fixed changeteam exploit
* Fixed DX7 early prop fade-out
* Fixed rare player animation issue while holding grenades
* Fixed apparent lockup/hang due to the disconnect dialog showing up over the quit menu and hiding it
* Fixed crash when shooting explosive objects that would result in the shooter’s immediate death
* Opening the buy menu and equipment menu on the same frame no longer leaves the buy menu in a bad state
* DEagle no longer always plays deploy animation when starting to spectate its owner
* Non-localized HintText displays correctly again
* Added "mp_disable_autokick " so players with rcon access aren't idle-kicked
* “soundscape_flush” no longer forgets about soundscape entities
* Exposed VIP player index to plugins/mods
Counter-Strike: Source Bot Changes
* Several navigation improvements (jumping, ladders, general movement)
* Various CPU performance optimizations
* Bots are more attentive to enemy noises now
* Bots throw their grenades when surprised by an enemy correctly now
* Bots can open doors when attacking with a knife now
* Fixed bug preventing CT bots from hiding to guard a bomb defuser
* Fixed a few issues where bots were trying to plant the bomb in bad places
* Bots now break breakables they touch while stuck or crouched
* Fixed bots not knowing if the cs_havana window is shut
* Adding the “bot_join_delay” ConVar to delay bots joining after a map change[/quote]
Écrit par foxmask le dimanche 4 décembre 2005 08:51 dans News | Commentaires